Sony Invests Billions in Original Content to Drive Growth Amidst Industry Shift

September 6, 2024
Sony Invests Billions in Original Content to Drive Growth Amidst Industry Shift
  • Totoki emphasized that while Sony has successfully attracted new audiences to existing IPs, the development of new content is essential for achieving higher returns.

  • Sony is making a substantial investment, amounting to multiple billions, to develop new content across video games, films, and anime.

  • The company's recent collaborations with indie developers and initiatives like the China Hero Project demonstrate its commitment to exploring innovative gameplay experiences.

  • This investment reflects the company's strategic shift from relying on existing franchises to focusing on creating original intellectual properties (IPs) to drive growth and improve returns.

  • CFO Hiroki Totoki acknowledged that Sony has not sufficiently fostered original IP from the beginning, which poses a concern for the company's future growth.

  • First-party studios like Insomniac Games and Guerrilla Games are prioritizing new projects, moving away from reviving older franchises.

  • As part of this initiative, Sony has recognized a lack of original IP within its PlayStation division, prompting the need for new content.

  • However, the decision to remake popular titles like Until Dawn raises questions about the balance between revitalizing old IPs and creating new ones.

  • Sony is also looking to diversify its portfolio by creating culturally significant IPs, especially as many of its popular characters now belong to other companies.

  • This focus on original content aims to counter the trend of remakes and remasters that have dominated the gaming industry.

  • There is potential for Sony to revisit older franchises, similar to their approach with titles like Uncharted: The Lost Legacy, but the emphasis remains on new creations.

  • Despite past successes, many of Sony's game franchises have been dormant for years, with recent attempts like Sackboy: A Big Adventure and MediEvil failing to achieve financial success.

Summary based on 2 sources


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