MENA-3 Gaming Industry Booms: $2B Revenue in 2024, Growth to $2.78B by 2029
July 5, 2025
In 2024, the gaming industry in the MENA-3 region generated a total revenue of $2 billion, with Saudi Arabia contributing 59.1%, the UAE 33.7%, and Egypt 7.2%.
The UAE led the region with the highest average revenue per user (ARPU) at $84.6, followed by Saudi Arabia at $54.89, and Egypt at a mere $3.39.
Looking ahead to 2025, spending on games by residents of Saudi Arabia, the UAE, and Egypt is projected to reach $2.2 billion, with an expected market revenue increase to $2.78 billion by 2029.
The number of gamers in the MENA-3 region is on the rise, growing from 72 million at the end of 2024 to an anticipated 84.3 million by 2029.
Local gamers are highly engaged, averaging 10.8 hours of gameplay each week, with sports simulators emerging as the most popular genre.
Mobile games dominate player spending in the region, although there is also significant expenditure on console and PC games.
The trend of mobile gaming as the primary source of player spending continues, reflecting the growing preference for mobile platforms among gamers.
By 2029, the gaming market revenue in the region is expected to reach $2.78 billion, indicating robust growth in the industry.
Summary based on 2 sources
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Sources

Game World Observer • Jul 4, 2025
Forecast: In 2025, residents of Saudi Arabia, the UAE, and Egypt will spend $2.2 billion on games | Game World Observer