Love and Deepspace: Anime Dating Sim Surpasses $750 Million, Dominates Mobile Gaming Scene

September 3, 2025
Love and Deepspace: Anime Dating Sim Surpasses $750 Million, Dominates Mobile Gaming Scene
  • It is now the top-grossing game in InFold's mobile portfolio, outperforming other series and titles by the developer.

  • Looking ahead, InFold Games plans to expand its presence in Europe by participating in more gaming events in the US and Europe, aiming to connect with industry peers and gamers.

  • Love and Deepspace, an anime-style dating sim by Chinese studio InFold Games, has achieved remarkable success, surpassing $750 million in gross revenue within 19 months of its January 2024 release, making it the studio's top-grossing title.

  • The game features a groundbreaking 3D experience with high-quality visuals and cinematic storytelling, winning the best mobile game award at Gamescom 2025, surpassing competitors like Genshin Impact.

  • This marked the studio's first appearance at Gamescom and in Europe, showcasing their success and future ambitions to a broader audience.

  • Developing a highly interactive mobile game posed hardware challenges, which the studio addressed through significant optimization of visuals and interactivity within mobile device constraints.

  • Design elements such as diverse love interests, emotional subtleties, and a safe, supportive space for women have been crucial in attracting and engaging female players.

  • Set in a sci-fi futuristic universe, the game blends popular themes from 2018-2019, emphasizing that love and romance remain timeless, creating a compelling genre clash.

  • Since its launch, the game has amassed over 70 million downloads globally and generated more than $650 million through in-app purchases, outperforming previous titles like Love Nikki and Infinity Nikki.

  • The game peaked at $58.9 million in revenue in December 2024, with monthly earnings often exceeding $40 million in 2025, and China remains the largest market, accounting for 60% of revenue.

  • Love and Deepspace's second year has nearly doubled its first-year earnings, with its second and third-best months occurring in 2025, reflecting sustained growth.

  • Combining storytelling, relationship-building with male characters, mini-games, and cosmic battles, the game employs 3D character design created over two years, appealing to a mature, primarily female audience.

  • Since reaching $750 million on August 23, 2025, the game has earned an additional $8.6 million, bringing its total to approximately $758.6 million.

Summary based on 2 sources


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