Dragon Ball FighterZ Patch 1.40: Major Character Overhaul and Gameplay Enhancements Released

October 12, 2025
Dragon Ball FighterZ Patch 1.40: Major Character Overhaul and Gameplay Enhancements Released
  • Additional gameplay enhancements include new items for Caulifla in Boot Camp Mode, faster recovery times, and refined mechanics like guard cancel changes and power limit fill rate, expanding strategic options.

  • A major update for Dragon Ball FighterZ introduces extensive character adjustments, including faster attack startup, damage boosts, and new move properties for characters like Goku, Vegeta, Gohan, and Kid Buu, aimed at enhancing gameplay balance.

  • The patch adds new mechanics for Z Reflects, such as triggering screen freezes when blocking physical attacks with precise timing, enabling Vanish follow-ups, and reducing cooldowns for Z Assist moves while increasing blockstun or hitstop.

  • This major update, released after over a year of inactivity, aims to refine mechanics, rebalance fighters for fairness, and enhance the overall experience across all platforms, including Nintendo Switch.

  • The patch seeks to deepen the competitive scene by balancing character strengths and weaknesses, refining existing mechanics, and introducing system improvements for a more engaging gameplay experience.

  • Character updates also feature increased hitstun and blockstun, faster attack startup, and new invincibility frames for moves like Vanish and Z Reflect, improving defensive options.

  • Bandai Namco and Arc System Works released Patch 1.40 for Dragon Ball FighterZ, bringing comprehensive gameplay, system, and character balance updates to improve strategic depth and responsiveness.

  • The update emphasizes successful timing of defensive moves like Z-Reflects to turn battles, along with improvements to combo potential and attack properties.

  • Universal mechanics such as Sparking Blast, Z Assist, and Z Change have been improved with reduced blockstun, shorter cooldowns, and increased aerial control, fostering more dynamic combat.

Summary based on 3 sources


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