Meta's New Avatars Boost GOLF+ to VR Success with Realistic Legged Integration
April 24, 2025
In October 2024, Meta released a new Avatars SDK, enabling third-party apps like GOLF+ to incorporate legged avatars for the first time.
Prior to this update, previous Meta Avatars did not feature legs, limiting the realism of VR applications.
Despite facing last-minute updates from Meta, GOLF+ underwent extensive development over several months to adapt to the new avatars and ensure proper gameplay functionality.
While the initial version of the new avatar system is not without flaws, GOLF+ developers are satisfied with the results achieved under tight timelines, believing it accommodates various swing styles effectively.
As of February 2025, GOLF+ has sold over 1.5 million copies, making it the 17th best-selling paid Quest game of all time, which underscores its success in the VR gaming market.
The game is priced at $30 on the Meta Horizon Store and includes three courses, with an additional 34 paid DLC courses available or a subscription option for $10 per month.
Initially, Meta planned to phase out old avatars by the end of March 2025, but extended the deadline to the end of April due to integration challenges faced by developers.
GOLF+ has successfully integrated the new legged Meta Avatars, utilizing a custom inverse kinematics (IK) system that enhances the realism of golf swings.
This custom IK system includes features such as feet-locking to prevent unrealistic movements and hip rotation that accurately reflects the user's stance during swings.
The success of GOLF+ highlights the growing demand for immersive VR experiences, particularly in the gaming sector.
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UploadVR • Apr 24, 2025
GOLF+ Now Uses The New Meta Avatars With Legs