Apple's visionOS 26 Brings PlayStation VR2 Controller Support, Expanding VR Gaming Horizons

June 13, 2025
Apple's visionOS 26 Brings PlayStation VR2 Controller Support, Expanding VR Gaming Horizons
  • Currently, the PSVR2 Sense controllers function similarly to regular game controllers, with hand tracking disabled to prevent accidental inputs.

  • On June 10, 2025, Apple announced the introduction of visionOS 26, which now supports PlayStation VR2 Sense controllers, enhancing opportunities for developers.

  • Developers can access Steam's VR library by installing the visionOS 26 Beta and joining ALVR's TestFlight program, provided they have PS VR2 controllers and a gaming PC.

  • However, for developers to fully utilize the PS VR2 controllers, games and applications need to be updated to explicitly support these controllers, as current compatibility is limited.

  • Users interested in trying the Sense Controllers must purchase the entire VR2 set, which may be impractical for those who have already invested heavily in the Vision Pro headset.

  • Meta's dominance in popular VR games poses a challenge, as there has been no communication regarding Meta-owned titles being available on Apple Vision Pro.

  • As of now, the only announced game compatible with this setup is 'Pickle Pro' by Resolution Games, with more titles expected to be added over time.

  • Developers are beginning to adapt to the new compatibility, with ALVR working on supporting the Sense Controllers for streaming SteamVR titles to the Vision Pro.

  • The PSVR2 controllers replace hand functions with triggers and joysticks that allow for scrolling and tapping functions, while also providing a Home View option via the PS button.

  • Expect PSVR2 controllers to be sold separately in Apple Stores by fall 2025, potentially at high prices due to current inventory issues.

  • Apple is likely to leverage its relationship with Capcom to bring VR Resident Evil titles to the platform, while existing games like Synth Riders will benefit from the added haptic feedback of the controllers.

  • Apple's recent acquisitions and focus on gaming suggest a strategic intent to expand in this area, possibly utilizing its financial resources to incentivize developers to create content for its platform.

Summary based on 3 sources


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