VR Roguelite 'Street Gods' Arrives on Quest 3: Battle Ragnarok with Mjólnir and More
December 5, 2025
The core gameplay centers on movement-based combat with charged attacks, stuns, and aerial control that unlock progressively as players advance.
Street Gods, a VR roguelite, launches on Quest 3 and Quest 3S on December 18, letting players step into the role of Val, a graffiti artist chosen by Mjólnir to be its keeper while Thor is trapped inside the hammer.
Beyond Mjólnir, players have three additional weapons—Gleipnir (a whip), Svalinn (a defensive shield), and Duo Hammer (an aggressive hammer)—adding variety to combat.
The game emphasizes a hands-on, kinetic experience rather than relying on passive power progression.
Progression is driven by Runic Blessings that grant permanent skill upgrades to expand the arsenal and encourage strategic choices beyond passive boosts.
Narrative centers on preventing Ragnarök as the nine realms spill into the real world, with players wielding Mjólnir’s mystical powers and other weapons against hordes of villains.
The design aims to convey agency and growth through mastery of movement, combat, and decision-making, as described by Soul Assembly’s lead game designer.
The official release date is December 18 for Quest 3 and Quest 3S, with further coverage in an Everything Announced roundup after the showcase.
Summary based on 1 source
Get a daily email with more Gaming stories
Source

UploadVR • Dec 5, 2025
VR Roguelite Street Gods Smashes Through New York Soon On Quest 3