Tomb Raider VR Canceled Amid Vertigo Games Amsterdam Restructuring and Closure

July 9, 2026
Tomb Raider VR Canceled Amid Vertigo Games Amsterdam Restructuring and Closure
  • Journalistic efforts to verify the Tomb Raider link are ongoing, including independent outreach to former Vertigo Games Amsterdam employees for comment.

  • Other canceled titles in the same wave reportedly include Batman: Arkham Shadow, an unannounced Harry Potter VR game for Quest, and a major project from Moss developers, indicating a broader scale-back in the sector.

  • Vertigo Games Amsterdam was reportedly developing a standalone Tomb Raider VR title, codenamed Project U, which was canceled in January 2026 amid a studio reorganization before the studio shut down in June 2026.

  • A internal and external vertical slice for the VR Tomb Raider impressed, but the project was canceled in January 2026 as part of a broader restructuring rather than solely due to the studio’s closure.

  • Concept art suggests a plot centered on a supernatural infection with enemies shown in various afflictions, signaling escalating enemy variant difficulty.

  • The project featured supporting characters such as Tarik and Amytis, a Median princess, and included Mesopotamian deity relics as collectibles, indicating a rich cultural and mythological aesthetic.

  • Some concept art depicted male characters instead of Lara Croft, implying the lead could be a new avatar, while observed footage reportedly showed Lara Croft in first-person, creating questions about identity.

  • Leaked materials include concept art and a 15-minute gameplay video showing Lara Croft in a Mesopotamian-inspired desert environment with enemies, traversal, and equipment like a wristband indicating health and underwater oxygen.

  • Post-cancellation leaks also show character and environment models, with early gameplay of Lara exploring desert Mesopotamian settings featuring rock traversal, underwater climbing, and ziplining.

  • Artwork and assets tied to Vertigo Games Amsterdam appear on ArtStation and related portfolios from contributors like Felipe Paim de Barros, Davi Van Den Berg, and Thomas Boutinaud, confirming studio involvement though not all pieces clearly link to Tomb Raider.

  • Earlier footage from a former developer purportedly shows a first-person Tomb Raider VR experience with canyon exploration, parkour, puzzles, a large flower interaction, and a boss-like creature, though verification remains incomplete.

  • Context includes Vertigo’s relationship with Deep Silver/Embracer and related projects, with Metro Awakening VR noted as a separate Deep Silver line, while Crystal Dynamics is reported to be developing two Tomb Raider titles for 2027 that are not connected to Vertigo’s project.

Summary based on 3 sources


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