EA Unveils 23 New Patents to Boost Gaming Accessibility, Doubling Previous Initiative

December 5, 2024
EA Unveils 23 New Patents to Boost Gaming Accessibility, Doubling Previous Initiative
  • This initiative particularly benefits players with disabilities, including those who experience photosensitive seizures or have speech impairments.

  • This is not the first instance of EA sharing its proprietary technology; the company previously opened its ping system from Apex Legends, benefiting titles like Call of Duty: Warzone and Fortnite.

  • Kerry Hopkins, EA's SVP of Global Affairs, emphasized the company's commitment to making games accessible to everyone and removing barriers for players worldwide.

  • EA has also established an accessibility portal online, where players can learn about accessibility features, raise concerns, and suggest improvements.

  • Blanca Macazaga Zuaz, an engineer for IRIS, highlighted the importance of early testing to identify potential issues in game development and the role of open-source contributions to accessibility.

  • This expansion more than doubles the number of patents EA has made available since initiating its accessibility pledge in 2021.

  • In a significant move to enhance gaming accessibility, Electronic Arts (EA) has added 23 new patents to its initiative allowing the game industry to use its accessibility-related technologies at no cost.

  • Among the notable releases is an Unreal Engine 5 plugin named IRIS, which analyzes frames in real-time to identify potential triggers for photosensitive players.

  • The new patents also include technologies for improved speech recognition and personalized speech capabilities, aimed at assisting players with speech disabilities.

  • In addition to the patents, EA's PQI team is conducting accessible design workshops and expanding testing capabilities to prioritize accessibility in game design.

  • The announcement coincided with the International Day of Persons with Disabilities, reflecting EA's dedication to inclusivity in the gaming industry.

  • One innovative patent utilizes machine learning to modify a player's voice to sound older, while another assesses player emotions during gameplay to adjust background music accordingly.

Summary based on 7 sources


Get a daily email with more Tech stories

More Stories