EA Bets Big on 100 Million Players for Battlefield 'Glacier' Amidst Development Turmoil

July 3, 2025
EA Bets Big on 100 Million Players for Battlefield 'Glacier' Amidst Development Turmoil
  • EA is ambitiously targeting 100 million players for its upcoming Battlefield game, codenamed Glacier, a goal that many within the development team find unrealistic given that previous titles like Battlefield 2042 only reached 22 million players.

  • This ambitious target represents a significant financial gamble for EA, which has invested over $400 million into the game's development, making it the most expensive title in the franchise's history.

  • Development has faced numerous challenges, including the closure of Ridgeline Games, which was responsible for the single-player campaign, forcing other studios to take over and start from scratch.

  • The collaboration involves multiple studios—DICE, Motive, Criterion, and Ripple Effect—complicating communication and cultural integration, which has contributed to employee burnout and concerns over working conditions.

  • As the project progresses, reports of extreme stress and burnout among team members have surfaced, with many requiring leave due to the intense pressure to meet high expectations.

  • Concerns are growing that the single-player mode may be rushed or cut entirely to meet launch deadlines, further impacting the game's overall quality.

  • Despite these challenges, the game is currently in closed alpha testing, with various features leaking to the public, generating some positive buzz after the disappointment of Battlefield 2042.

  • The game is expected to include a free-to-play mode, likely a battle royale, which EA hopes will help attract a larger player base.

  • Industry experts suggest that EA's consideration of a free-to-play model, similar to Fortnite and Call of Duty, may not guarantee success, especially given the franchise's historical performance.

  • Skepticism around the 100 million player target stems from the perception that it is overly ambitious, particularly when comparing it to the franchise's past successes.

  • The globalized structure of the development teams has led to long working hours and extraordinary stress, with employees juggling meetings across multiple time zones.

  • Critics argue that EA may be overlooking key factors influencing player counts, including the impact of the COVID-19 pandemic on gaming trends.

Summary based on 8 sources


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