Final Fantasy's Future: Will Turn-Based Combat Make a Comeback?

July 11, 2025
Final Fantasy's Future: Will Turn-Based Combat Make a Comeback?
  • The earlier 2025 release of Clair Obscur, which features an innovative action twist on turn-based battles, has sparked discussions about the future direction of the series.

  • This shift from turn-based to action-oriented gameplay is driven by the creators' vision for each project, rather than industry trends, exemplified by Final Fantasy XVI's real-time combat system.

  • Naoki Yoshida, producer of Final Fantasy XVI, has expressed that there is no definitive answer on whether future Final Fantasy titles, including Final Fantasy 17, will return to turn-based combat, emphasizing that the decision depends on the game's narrative and graphical goals.

  • The Final Fantasy series is renowned for its innovation, continuously evolving its gameplay style rather than sticking to tradition, which keeps fans excited for what’s next.

  • While this evolution has disappointed some traditional fans, it reflects the series' ongoing effort to innovate and appeal to a broader, younger audience.

  • Yoshida has noted that the appeal of classic Final Fantasy titles lies in the integration of all game elements, not solely their combat systems, which influences future development choices.

  • Final Fantasy XVI marked a significant departure from earlier titles by adopting a real-time action combat system, moving away from the command menu style of games like Final Fantasy XV.

  • Series creator Hironobu Sakaguchi has emphasized the importance of taking risks and exploring new systems in each installment to keep the franchise fresh.

  • The series' history of evolving gameplay styles makes it difficult to predict whether future titles like Final Fantasy 17 will return to turn-based combat.

  • Yoshida's previous comments indicated that Final Fantasy XVI was designed with an action-oriented system to attract a younger audience, highlighting the franchise's adaptability.

  • Fans have expressed a desire for a return to turn-based gameplay, especially after the success of titles like Clair Obscur, which demonstrate the ongoing appeal of traditional systems.

  • Future directors of the series will have the autonomy to choose their preferred gameplay style, including whether to incorporate turn-based mechanics, based on their creative vision.

Summary based on 5 sources


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