Gaming Monitors to Lead Peripherals Boom, Market Set to Exceed $20 Billion by 2025

September 2, 2025
Gaming Monitors to Lead Peripherals Boom, Market Set to Exceed $20 Billion by 2025
  • Gaming monitors are set to dominate the peripherals market, making up 49% of revenue in 2025 and projected to surpass half of the market by 2030, driven by demand for higher resolutions and faster refresh rates.

  • Despite stagnant game prices, peripheral and accessory makers have successfully introduced premium products, such as Sony's DualSense Edge controller, reflecting consumer willingness to pay more for high-quality gaming hardware.

  • This growth in peripherals is fueled by a perception that advanced hardware is essential for a superior gaming experience, leading consumers to accept higher prices for premium products.

  • A comprehensive report from Omdia provides detailed global market forecasts, covering ten countries and regional data, highlighting the worldwide expansion of the gaming peripherals market.

  • The report emphasizes the significant demand for gaming accessories across multiple regions, illustrating the global scope of market growth.

  • Other categories such as gamepads, headsets, keyboards, mice, steering wheels, and the Switch 2 camera are also experiencing notable growth, contributing to the overall expansion of the peripherals market.

  • In 2024, worldwide revenue from gaming peripherals and accessories reached $18.7 billion, marking a 44.3% increase since 2020, even as overall game sales grew just 1.8% during that period.

  • The total global market for gaming peripherals is projected to surpass $20 billion in 2025 and approach $25 billion by 2030, according to Omdia's forecasts.

  • While the broader gaming market remained relatively stagnant, peripheral revenue growth outpaced it significantly, reflecting a shift in consumer spending toward high-end gaming hardware.

  • Manufacturers have been able to raise prices on premium peripherals without resistance, capitalizing on the increasing demand for higher quality gaming experiences.

Summary based on 7 sources


Get a daily email with more Gaming stories

More Stories