Pulsar and VAXEE Partner to Revolutionize Esports Gear with Innovative Peripherals by 2025

September 17, 2025
Pulsar and VAXEE Partner to Revolutionize Esports Gear with Innovative Peripherals by 2025
  • Pulsar Gaming Gears and VAXEE Corporation have announced a partnership to develop esports peripherals, focusing on the Pulsar eS series, with products expected later in 2025.

  • VAXEE will work exclusively with Pulsar, combining VAXEE's expertise in ergonomic design with Pulsar's lightweight, performance-oriented hardware to create gaming mice and mousepads.

  • The collaboration aims to influence the future of esports gear, with plans to expand the product range in subsequent years and continue refining designs.

  • Leaders from both companies expressed enthusiasm about the partnership, highlighting its potential to innovate and shape the esports peripherals market.

  • VAXEE, founded by former ZOWIE team members including Chairman Vincent Tang and CEO Xanver Tseng, brings a strong background in delivering esports equipment.

  • Pulsar CEO Kunhee Shim emphasized that the collaboration reflects a mutual commitment to innovation and reliability in gaming hardware.

  • Both companies plan to continue working together on new designs and improvements, aiming to influence the broader competitive gaming industry.

  • This partnership exemplifies a broader industry trend where hardware brands collaborate with professional players and content creators, similar to brands like Razer.

  • VAXEE CEO Xanver Tseng highlighted the partnership’s focus on shared goals and a long-term vision to deliver top-tier esports products.

  • Additional details regarding product specifications, availability, and pricing are expected later in 2025 as the product line approaches launch.

  • Pulsar, founded in 2020 in South Korea, has rapidly expanded across Asia and is now an official partner of VCT Americas and VCT Pacific.

  • The Pulsar eS series is anticipated to influence future esports gear development, with potential expansion into other hardware categories.

Summary based on 4 sources


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