Mewgenics: Ultimate Cat Tactics Game Set for 2026 Release, Promises 500-Hour Roguelite Adventure
February 6, 2026
Mewgenics is presented as the ultimate turn-based cat tactics and breeding roguelite, where players breed an army of cats and send them on adventures to collect food, money, and treasure, with a focus on tactical combat, positioning, power combos, and environmental interactions.
Release details place the launch on February 10, 2026, with Edmund McMillen and Tyler Glaiel behind development and publishing; Steam Deck is verified and a PC release is planned with an official site available, though price had not yet been announced.
The main campaign is described as 200+ hours, signaling a substantial, replayable scope.
Critics from IGN, PCGAMESN, PC Gamer, and GamesRadar+ praise depth, originality, and humor, while noting some tonal or humor-related criticisms.
Overall verdict is positive, highlighting charm, depth, and potential as a magnum opus for McMillen, while acknowledging the final judgment will depend on exploring upgrades and Easter eggs.
Pros include high replayability, strong tactical depth, and an inventive roguelike twist; cons note humor may feel dated to some players and the game can be gruelling during slumps.
Despite harsh randomness, the game offers rewarding depth through Easter eggs and McMillen-style humor, delivering a longer experience around 50 hours for players exploring multiple approaches.
Reviews emphasize spoiler-free gameplay focus on world-building and aesthetics, plus notes on performance across platforms and a brief FAQ about developers, genre, and Steam Deck suitability.
Combat depth exists but remains accessible and often shaped by random events, enemy abilities, and unpredictable encounters rather than strict puzzle-solving.
The game features Ridiculon-crafted music and a distinctive art style that enhances the dark humor and atmosphere; tone blends dark humor, body horror, and pop culture references, with some players unlikely to enjoy the visuals or humor.
Playtime expectations hover around 200+ hours per campaign and up to roughly 500 hours to complete fully, with the team planning post-launch engagement.
Steam Deck is verified; a Nintendo Switch version may happen later, while a mobile version is unlikely due to UI constraints; DLC to expand post-launch content and player-driven features is planned.
Summary based on 19 sources
Get a daily email with more Tech stories
Sources

IGN • Feb 6, 2026
Mewgenics Review - IGN
GameSpot • Feb 6, 2026
Mewgenics Review - A Near-Purrfect Roguelite Adventure
