Ubisoft Restructures: Studio Closures and Staff Cuts Amid Strategic Shift
June 10, 2026
Ubisoft is restructuring again, closing the Winnipeg and Belgrade studios and cutting staff in Barcelona and San Francisco as part of broader cost-cutting and strategic realignment.
Roughly 120 people on Rainbow Six Siege and about 50 on Rainbow Six Siege Mobile have been ramped off, though the company does not label this as new layoffs.
Ubisoft Winnipeg, opened in 2019, served as a co-development and tech hub supporting major franchises and open-world/gameplay tooling, with contributions to titles like Rainbow Six Siege, XDefiant, Far Cry 6, and Assassin’s Creed Valhalla.
The situation is developing, with ongoing developments and updates expected.
San Francisco layoffs are estimated to affect 50 to 100 roles, though precise figures have not been confirmed.
Ubisoft has not issued an official statement in the report; inquiries for comment were directed to the company.
Upcoming projects and timelines are in flux, with Ubisoft signaling potential delays or shifts as restructuring continues.
The story was published June 10, 2026, by CTV News, emphasizing staff and community impact.
This year’s slate leans toward remakes like Black Flag Resynced and Rayman Legends Retold, amid a broader narrative of a slimmer lineup.
The report originates from Game Developer, with Shacknews reprinting and noting ongoing labor disputes and strategic shifts within Ubisoft.
Ubisoft is increasingly pursuing artificial intelligence and generative AI in development, alongside leadership and internal restructuring debates.
The coverage highlights the human impact on workers and expresses hope for displaced employees to find new, stable opportunities.
Summary based on 22 sources



