Star Wars Zero Company Sells 1 Million Copies, Dominates Steam with 70% Sales Share

September 22, 2026
Star Wars Zero Company Sells 1 Million Copies, Dominates Steam with 70% Sales Share
  • Star Wars Zero Company has surpassed one million copies sold, with revenue estimated around $50 million, driven mainly by PC Steam at 69.9% of sales, followed by PlayStation at 19.9% and Xbox at 10.2%.

  • Alinea Analytics places the revenue near $50 million since launch, a figure not officially confirmed by EA or the publisher.

  • The outcome for furloughed staff and potential rehiring hinges on publishing terms and the game’s revenue recoupment, with no clear resolution yet.

  • Analysts argue for recalibrating success expectations for non-game IP titles, noting mid-tier, high-margin games can de-risk portfolios while keeping brands culturally relevant and profitable.

  • The article promotes a free trial of the publishing platform and notes press coverage of Wolverine and other titles.

  • A September update patch released for the game, yet there has been no public studio update since.

  • The sales milestone is notable given that most of Bit Reactor’s development team faced furloughs prior to release due to owner disputes and funding shortfalls.

  • Revenue since launch is estimated at about $50 million, per Rhys Elliott of Alinea Analytics, though not officially verified by EA or the publisher.

  • Other notable non-game IP titles this year include 007 First Light, Lego Batman: Legacy of the Dark Knight, Wolverine, Halloween: The Game, and Marvel Tokon, with varying regional performance.

  • Eurogamer has published impressions but has not delivered a formal full review of the game.

  • The game reads as strong but niche, with about 90% of players in North America and Europe and under 5% from Asia; Chinese Steam reviews are 57% positive, lower than the global 82% due to lack of VO and localization.

  • Steam user reviews are very positive and the title holds a strong Metacritic score, signaling solid reception for a debut from a first-time studio.

Summary based on 5 sources


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