Crusader Kings III: Silk & Silver Expansion Launches November 2026, Focuses on Trade Empires and Republics

October 19, 2026
Crusader Kings III: Silk & Silver Expansion Launches November 2026, Focuses on Trade Empires and Republics
  • Crusader Kings III: Silk & Silver is a major expansion set to launch in mid-November 2026, adding merchant republics like Venice and Genoa and expanding gameplay around trade empires.

  • Paradox Interactive has announced the release date for Silk & Silver, with a PC launch on November 17, 2026 and a broader rollout to follow, including a trailer and Steam page.

  • The expansion focuses on economy, commerce, and government mechanics, introducing Trade Posts, Trade Leagues with other Republics, and new governance features for wealth-driven power.

  • New playable merchant roles unlock bonuses through three specializations—Caravaneer, Creditor, and Artisan—while players pursue monopolies or trade leagues and invest in mansion expansions to grow networks.

  • Pricing details place Silk & Silver at $29.99 (with regional equivalents), and it is included in the Chapter V expansion pass.

  • Players can influence economic specialization (naval trade, populism, or noble class expansion), shape laws and customs with a constitution, and pursue various foreign trade strategies.

  • Italy-specific flavor includes civic carnivals and the Guelphs vs. Ghibellines conflict, reflecting northern Italian political rivalries and republic culture.

  • A teaser trailer celebrating the announcement provides a first look at the expansion's themes of economy, trade, and political power.

  • The expansion emphasizes trade-focused play and republic governance, but does not add naval warfare, due to balancing and system considerations.

  • Two bookmarks offer historical starts: 1066 – Channels of Commerce and 1178 – Guelphs & Ghibellines, highlighting trade networks and Italian conflicts.

  • Pricing and availability note that Silk & Silver is priced at $29.99 / €29.99 equivalents and is part of the Chapter V expansion pass.

  • Republic government mechanics empower leadership control, assemblies, laws, and patrician influence to steer trade, governance, and expansion.

Summary based on 5 sources


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