Nikita Buyanov Reveals 'Fragmentary Order': A Hardcore Sci-Fi Shooter Set in 2251 with PvE Action

November 4, 2026
Nikita Buyanov Reveals 'Fragmentary Order': A Hardcore Sci-Fi Shooter Set in 2251 with PvE Action
  • Nikita Buyanov unveils Fragmentary Order, a hardcore sci-fi shooter set in 2251 across the Solar System, with roughly 14 minutes of in-engine gameplay released in early November.

  • Fragmentary Order is framed as a tense, meticulously planned combat experience from Tarkov’s creator, developed under Rant Gaming, emphasizing strategic preparation and a hard sci-fi future setting.

  • The game introduces PvE within its core experience and ties Fragmentary Order to the same universe as Escape from Tarkov, according to Buyanov’s social posts.

  • Gameplay centers on RepEnts—remotely piloted clone bodies deployed into dangerous zones—with deaths treated as an operating cost, underscoring long-term survival and a business-like world-building approach.

  • The 14-minute showcase highlights large-scale maps, changing environments, vehicles, drones, and squad-based play for up to four players in a hard sci-fi, future-war setting.

  • Players navigate a demanding tactical loop with looting, inventory management, and weapon customization, all within a world where environmental variability and long-term planning matter.

  • The game stresses strategic planning and execution across expansive zones, with a strong emphasis on team coordination and logistics.

  • Early access is offered through Prime Batch, with two tiers: Candidate at $44.99 for alpha sessions and major tests, and Founder at $79.99 for earlier experimental builds and direct developer access.

  • Prime Batch is a paid testing program that provides launch-copy bonuses, with no public release date yet and platforms to be announced.

  • The first closed alpha wave is planned for later this year under NDA, signaling ongoing development ahead of a wider release.

  • COR3 serves as Fragmentary Order’s direct-to-consumer PC publisher, marking the platform’s first major title published exclusively on COR3.

  • A balance between sensor use and remaining undetected highlights a core gameplay trade-off between information gathering and exposure.

Summary based on 9 sources


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