Wardogs Devs Take December Off; CEO Urges Players to Try GTA 6 for Detox

November 3, 2026
Wardogs Devs Take December Off; CEO Urges Players to Try GTA 6 for Detox
  • Brammer urges players to detox during December with the blunt line, go play GTA 6, we need to detox, signaling a transparent approach to balancing workload and public expectations.

  • Bulkhead’s Wardogs development team will take December off to rest and regroup ahead of the 1.0 launch, encouraging players to detox by trying other titles like GTA 6.

  • Brammer’s provocative message reflects a candid stance on workload, aiming to align developer effort with public sentiment.

  • Brammer says the industry expanded hires too much and that talent and merit must be proven to join the team.

  • Wardogs launched in September as a 100-player multiplayer FPS, quickly attracting over 400,000 concurrent players and maintaining more than 100,000 daily with an estimated five million copies sold.

  • Social media reaction shows skepticism about long-term retention, citing mixed reviews and shifting marketing.

  • Wardogs CEO Joe Brammer defends long hours during early access, calling anti-crunch attitudes 'Californian bullshit.'

  • The December break may delay bug fixes and balance updates as the team pauses for recharge.

  • Wardogs introduces loadouts but pushes players to experiment with different weapons rather than settle on one setup.

  • The studio previously posted a video titled '10 Reasons NOT To Buy Wardogs,' highlighting a contradictory marketing stance.

  • Brammer explains recruitment focuses on passion for FPS games and scrutinizes applicants’ Steam accounts, emphasizing merit over broad accessibility.

  • Brannel had targeted about 5,000 concurrent players, a target surpassed by early results, shaping optimistic outlook.

Summary based on 5 sources


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