Blizzard Restores Doomfist's Classic Abilities in Overwatch's Limited-Time Mode

February 8, 2025
Blizzard Restores Doomfist's Classic Abilities in Overwatch's Limited-Time Mode
  • Blizzard has introduced a hotfix for Doomfist in the limited-time Overwatch Classic game mode, aiming to restore his abilities to their original gameplay style from September 2017.

  • Doomfist's abilities now include Rocket Punch, Rising Uppercut, Seismic Slam, Meteor Strike, a Hand Cannon, and a passive ability known as The Best Defense.

  • The recent adjustments focus on retuning Doomfist's abilities, including Seismic Slam, Rising Uppercut, Rocket Punch, and Meteor Strike.

  • The air time for Rising Uppercut has been reverted to its original duration, with a loss of air control lasting three seconds.

  • Seismic Slam's ground checks and shockwave hitbox have also been reverted to their original values.

  • Significantly, Rocket Punch and Meteor Strike can no longer cancel Seismic Slam and Rising Uppercut, enhancing the flow of combat.

  • In Overwatch Classic, matches are played in a six-versus-six format, with Doomfist serving as a damage hero, contrasting his role as a tank in Overwatch 2.

  • Developers have indicated plans to implement additional bug fixes in the coming week to address reported issues.

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