Hideo Kojima Expands 'Death Stranding' Universe with Anime and Film Adaptations
May 28, 2025
Hideo Kojima has announced that his acclaimed video game, Death Stranding, is being adapted into both an anime and a live-action film.
Kojima aims to explore the expressive potential of cinema with these adaptations, aspiring to create a film that could win awards at prestigious festivals like Cannes or Venice.
The franchise continues to grow, with a sequel, Death Stranding 2, set to release in June 2025, further expanding the narrative.
Death Stranding 2 will delve into the emotional bond between Sam Porter Bridges and his adopted daughter Lou, enhancing the themes of parenting and identity.
The original game, released in 2019, features a star-studded cast, including Norman Reedus as Sam, navigating a post-apocalyptic America filled with supernatural elements.
The game gained immense popularity, selling over 20 million copies and winning multiple awards, including Game of the Year.
This announcement comes amid a growing trend in the entertainment industry, where video game adaptations are increasingly being explored across various media.
Kojima describes the anime project as a natural extension of the franchise's emotional narrative, focusing on themes such as fatherhood and identity.
The anime is expected to feature stylized visuals and complex mythology, aiming to attract both anime fans and gamers while providing new insights into the Death Stranding lore.
The film adaptation is anticipated to feature a high-profile cast, with actors likely reprising their roles from the game, although specific details remain unconfirmed.
Kojima chose A24 for the film's production to prioritize creativity and artistic expression over creating a typical blockbuster.
While Kojima does not plan to work on Death Stranding 3 in the near future, he envisions anime and other media as the future for the franchise.
Summary based on 37 sources
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Sources

Hypebeast • May 29, 2025
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Inverse • May 28, 2025
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