Microsoft Cancels 'Contraband' Game After Four Years, Avalanche Studios' Future Uncertain

August 7, 2025
Microsoft Cancels 'Contraband' Game After Four Years, Avalanche Studios' Future Uncertain
  • The announcement comes after four years of development without any significant updates or an official release date.

  • Insiders indicate that the halt in Contraband's development was a decision made by Microsoft, although other collaborations, like Hideo Kojima's projects, remain unaffected.

  • The cancellation of Contraband adds to a growing list of delays and cancellations within Microsoft's gaming operations, including significant titles like Fable.

  • Currently, there are no further layoffs expected in the Xbox publishing division, and it is hoped that Avalanche Studios can continue without losing more team members.

  • Set in a fictional 1970s world called Bayan, Contraband was marketed as a co-op smuggler's paradise and was intended to be an Xbox console exclusive.

  • Speculation about the game's status intensified when its reveal trailer was removed from the official Xbox YouTube channel, although it remains available on other platforms.

  • Despite the setback, there is a glimmer of hope that Contraband could find a new backer or be self-published, although optimism is low.

  • The game's development had been shrouded in silence since its teaser trailer was revealed at E3 2021, with no gameplay showcased since.

  • This situation reflects broader industry challenges, as evidenced by Romero Games also losing funding for a project following Microsoft's layoffs.

  • Avalanche Studios has officially canceled the development of its open-world game Contraband, as reported by Bloomberg journalist Jason Schreier.

  • This decision follows recent layoffs at Microsoft, which have raised uncertainties about the future of various projects, including those in Xbox's publishing division.

  • Avalanche Studios had previously emphasized the project's ambition and the use of their Apex Engine to leverage next-gen console capabilities.

Summary based on 13 sources


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