SuperTux 0.7.0 Released: Major Update with New Features, Graphics, and Platform Accessibility

March 15, 2026
SuperTux 0.7.0 Released: Major Update with New Features, Graphics, and Platform Accessibility
  • Save system notes indicate beta story saves require conversion to a new format; starting a fresh save is encouraged, with old saves backed up if desired.

  • Numerous other changes and bug fixes are included; players are encouraged to try the game to experience all updates.

  • SuperTux 0.7.0 arrives after more than four years since the last release, marking a major update to the open-source 2D platformer.

  • The upcoming release brings major enhancements for Tux, adding slide-sliding, rock rolling, crawling, and other new abilities, along with revamped graphics, a redesigned level design and story, new music, and additional in-game assets.

  • New player abilities for Tux include slope sliding, strong buttjumping, rock rolling, and crawling, expanding movement and reach.

  • Visuals are upgraded with smoother animations, refreshed tilesets, and updated graphics, complemented by new music and expanded storytelling elements.

  • The release page on GitHub hosts detailed notes and builds, including Linux options like Flatpak and AppImage for v0.7.0.

  • An Android-specific note recommends armv8a for most modern Android devices.

  • The Android port has been revived and Flatpak builds are now available, broadening platform accessibility for the game.

  • The release is framed as a polished milestone with substantial improvements, potentially the biggest since Milestone 2.

  • Significant internal improvements and code refactoring, including migration to SimpleSquirrel and porting work (CMake, Android revival, Flatpak builds), have been completed.

  • Users are invited to report bugs on GitHub and the development team thanks the community for its support.

Summary based on 4 sources


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