SuperTux 0.7.0 Released: Major Update with New Features, Graphics, and Platform Accessibility
March 15, 2026
Save system notes indicate beta story saves require conversion to a new format; starting a fresh save is encouraged, with old saves backed up if desired.
Numerous other changes and bug fixes are included; players are encouraged to try the game to experience all updates.
SuperTux 0.7.0 arrives after more than four years since the last release, marking a major update to the open-source 2D platformer.
The upcoming release brings major enhancements for Tux, adding slide-sliding, rock rolling, crawling, and other new abilities, along with revamped graphics, a redesigned level design and story, new music, and additional in-game assets.
New player abilities for Tux include slope sliding, strong buttjumping, rock rolling, and crawling, expanding movement and reach.
Visuals are upgraded with smoother animations, refreshed tilesets, and updated graphics, complemented by new music and expanded storytelling elements.
The release page on GitHub hosts detailed notes and builds, including Linux options like Flatpak and AppImage for v0.7.0.
An Android-specific note recommends armv8a for most modern Android devices.
The Android port has been revived and Flatpak builds are now available, broadening platform accessibility for the game.
The release is framed as a polished milestone with substantial improvements, potentially the biggest since Milestone 2.
Significant internal improvements and code refactoring, including migration to SimpleSquirrel and porting work (CMake, Android revival, Flatpak builds), have been completed.
Users are invited to report bugs on GitHub and the development team thanks the community for its support.
Summary based on 4 sources
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Sources

Linuxiac • Mar 15, 2026
SuperTux 0.7 Released After Four Years with Major World Redesigns
9to5Linux • Mar 15, 2026
SuperTux 0.7.0 Arcade Game Is Out with Complete Level Design, Revamped Graphics
