Steam Adds Real-World Frame-Rate Data to Store Pages, Beyond Deck Verified Ratings

November 10, 2026
Steam Adds Real-World Frame-Rate Data to Store Pages, Beyond Deck Verified Ratings
  • Valve is adding average frame-rate data to Steam store pages, giving players a real-world performance guide alongside the existing Steam Deck Verified rating.

  • For games with enough user-submitted data, pages show an average FPS, a chart of frame-rate distribution and when the information was last updated; the feature already covers thousands of games.

  • The figures come from anonymous gameplay reports, and Steam Client Beta users are being asked to opt in to sharing; participation is optional and can be changed in account settings.

  • Valve filters the results to Steam Decks using their default frame limits—60 FPS on the LCD model and 90 FPS on the OLED—but does not account for players’ individual graphics settings, so the numbers are not standardized benchmarks.

  • Average FPS is not a guarantee of smooth play: on the Steam Deck OLED’s 90 Hz display, VSync can make a game alternate between 90 and 45 FPS, producing a 75 FPS average that may still feel uneven.

  • Valve cautions that VSync and frame-rate limits can shape the results, though it says observed performance tends to cluster within relatively narrow ranges.

  • The data can also expose differences between games with the same Verified badge: Cyberpunk 2077 averages roughly 30–40 FPS, while Skyrim: Special Edition typically reaches 50–60 FPS.

  • Other examples include Final Fantasy VII Rebirth at 37 FPS and Hades II at 88 FPS on Steam Deck OLED; some games marked Unsupported also appear playable, including Starfield, Silent Hill 2 and Assassin’s Creed Syndicate.

  • Assassin’s Creed Syndicate, for instance, averages close to 60 FPS on Steam Deck OLED despite its Unsupported status.

  • The added context matters because players differ on what performance feels acceptable, with some comfortable below 30 FPS and others preferring 60 FPS.

  • The information is available on store pages, while integration into the Steam Library is currently limited to Steam Client Beta users.

  • Valve says it plans to extend the feature to other hardware in the future, but has not provided a timeline or named the devices.

Summary based on 15 sources


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